The “open” slots are irrelevant and can even be yellows. You can check their guides here and here. I just want to have a visual guide derived from their original builds that's why I created this. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.ĭisclaimer: All credits to teambrg & Nanut. Gain 150–200 % increased damage to a single element for 4 seconds. Stat Priority: Int AD CHC Skill: Fetish ArmyĬritical Hit Chance Increased by 4.5–6.0 %.Grasp of the Dead no longer has a cooldown. Increases Grasp of the Dead Damage by 45–60 % (Witch Doctor Only) I won’t be surprised if you don’t know how Toad works before trying Arachyr, do a run or two to see it for yourself.Critical Hit Chance Increased by 8.0–10.0 % While most dungeons struggle with being “too strong” - Stacking power here will just make it easier. The rest will naturally fall into your lap.Īrachyr - Creeping Death may help you if you’re having a hard time killing elites during the Piranha timer (lol). Zunimassa - This and Arachyr are roughly equally brainless. Again, mobility is huge here - use Shukrani’s Triumph. If you don’t get 1 in the first room I suggest a restart. DO NOT try to get the objective in the hallways - go for the rooms. Mobility is far more important than damage in this one. Avoid the other 2 if you want an easy win. Which set dungeon should I do for the Seasonal Journey? S6’s free set is Zunimassa so you might as well try that. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade ThreadĪs we all know you need to master at least one for your seasonal journey - So we’ve compiled a list of guides for the Witch Doctor Set Dungeons!
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